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Succulent 3D Prop

I modeled this Succulent in Maya and painted in Substance Painter 3D for a my final project. I wanted to make something cute and would be fun. I did struggle at the start and was determined to keep the poly count as low as possible, I learned a lot throughout the process. I ultimately added more geomerty where it was needed and gained a much stronger understanding on n-gons and clean typology. Final poly count: 2,151.
Link for Sketchfab https://skfb.ly/pEzFS

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